Home: Raktam
Been on the island since 2013-04-03
Died: 43 times (last time was 2025-01-18 09:05, killed by a silverback)
Level: 34
Class: Scout (native)
Primary Clan: Children of the Corn
Secondary Clans: Shartak Deforestation Movement and Cult of Cthulhu
Underworld: https://underworld.shartak.com/?id=23670
Deadzone: http://shartak.aphlor.org/deadzone/view/23670
Description:
A little boy from Raktam who is up waaaaaaay past his bedtime. You can tell he's trouble just by looking at him. Something is off. If he's lurking in your camp you can be sure he's up to something. Something bad. You'd like to trust him but you really shouldn't. It's in the eyes. Like there's a caged devil inside there just waiting to get out. A word to the wise. Wee Willlie is a dangerous lad. Don't underestimate him. Don't trust him. And don't turn your back on him unless you want a knife stuck in it. He's killed before and will do so again. Just a matter of time. He's small and he's cute, but he'll gut you like a fish and smile innocently while doing it. Let your guard down a little and it may be lights out for you.
They carry 1 parrot feather charm, 1 monkey claw charm, 1 cat-o-nine tails, 1 silver skull cross, 1 tiger tooth amulet and 2 harpoons.
Areas explored: 667 (18.4% of island)
HP Healed: 2655
Trading Points: 291
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 237
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 37; last kill: chief elf
Animals: 37
Shamans: 0
Traders: 0
Natives killed: 2; last kill: Kitbuqa Noyan
Raktam: 2
Dalpok: 0
Wiksik: 0
Rakmogak: 0
Outsiders killed: 6; last kill: doowaaditty
Derby: 3
Durham: 0
York: 3
Shipwreck: 0
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NPC kills (detailed): |
Name | Kills |
zombified monkey | 6 |
ferocious tiger | 5 |
large stag | 3 |
monkey | 2 |
bat | 2 |
elf | 2 |
small deer | 1 |
wild boar | 1 |
guard dog | 1 |
shargle | 1 |
silverback | 1 |
chief elf | 1 |
rat | 1 |
elephant | 1 |
rhino | 1 |
giant spider | 1 |
goat | 1 |
alligator | 1 |
bear | 1 |
parrot | 1 |
large deer | 1 |
songbird | 1 |
tiger | 1 |
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Skills:Basic language
- Understand the smaller words of foreign languagesAdvanced language
- Better understanding of foreign languagesExpert language
- Full comprehension of foreign languagesForeign Speech
- Not only can you understand foreign languages, you can also speak it well enough to be understoodPirate speech
- You can talk to pirates in their own unique dialect
Close quarter combat
- Gain 10% to hit with melee attacksAdvanced close quarter combat
- Gain 15% to hit with melee attacks
Body building
- Increases melee damageStamina
- Increases max HP by 20
Ghostly whisper
- Allows spirits to communicateHaunting scream
- Attract other spirits and scare the livingShocking shriek
- Scare nearby living playersBanshee wail
- Frighten living players further away
Possession
- Be able to possess the bodies of the livingForceful possession
- Sometimes a stronger presence is needed to be able to possess the living
Haunting
- Allows spirits to track down and haunt their last killer.
Exploration
- Helps you remember some of the places you've beenCartography
- Stops you forgetting where you've visited
Trekking
- Faster movement through the jungleTrailblazing
- Increased ability to move and chop through dense jungle
Swimming
- Faster movement through water
Basic tracking
- With some difficulty, you can track animals and peopleAdvanced tracking
- You can track animals and people who were here recentlyExpert tracking
- You can track animals and people who were here several days ago.Tracking mastery
- Tracking animals and people is nearly effortless
Clan leadership
- Allows you to start your own clan or help lead one
Sixth sense
- Sense presence of and hear spiritsPsychic recognition
- Lets you recognise active spirits
Haggling
- Be able to obtain slightly better prices from some traders
Digging
- Can dig deep holes.
Faith
- Belief in the spirits of the ancestors increase charm effects.
Outsider knowledge
- Natives gain basic outsider knowledge
Triage
- Be able to tell who is most injuredNatural medicine
- Heal 10 HP with healing herbs
This character has indicated they have peaceful intentions and would prefer not to be killed.
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