Home: Derby
Been on the island since 2011-01-30
Died: 29 times (last time was 2012-10-20 14:05, killed by a alligator)
Level: 31
Class: Settler (outsider)
Primary Clan: Wandering Aimlessly in Confusion
Secondary Clan: Your clan annoys me
Underworld: https://underworld.shartak.com/?id=21801
Deadzone: http://shartak.aphlor.org/deadzone/view/21801
Description:
You see (and smell) a filthy, disheveled vagrant. He claims to have "magical powers."
They carry 1 parrot feather charm, 1 rabbit foot charm, 1 silver skull cross, 1 tiger tooth amulet and 1 skull staff.
Achievements:(16 total)
Areas explored: 1084 (29.9% of island)
HP Healed: 6440
Trading Points: 162
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 0
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 73; last kill: large deer
Animals: 73
Shamans: 0
Traders: 0
Natives killed: 20; last kill: Taiaka
Raktam: 1
Dalpok: 9
Wiksik: 7
Rakmogak: 3
Outsiders killed: 11; last kill: The Law
Derby: 6
Durham: 1
York: 2
Shipwreck: 2
|
NPC kills (detailed): |
Name | Kills |
monkey | 13 |
alligator | 13 |
wild boar | 9 |
small deer | 7 |
large deer | 7 |
large stag | 6 |
parrot | 5 |
tiger | 4 |
guard dog | 3 |
silverback | 3 |
bat | 3 |
|
Skills:Basic language
- Understand the smaller words of foreign languagesAdvanced language
- Better understanding of foreign languagesExpert language
- Full comprehension of foreign languages
Close quarter combat
- Gain 10% to hit with melee attacksAdvanced close quarter combat
- Gain 15% to hit with melee attacksBalanced Stance
- Sometimes turn a miss into a glancing blow.
Body building
- Increases melee damageStamina
- Increases max HP by 20
Ghostly whisper
- Allows spirits to communicateHaunting scream
- Attract other spirits and scare the livingShocking shriek
- Scare nearby living playersBanshee wail
- Frighten living players further away
Exploration
- Helps you remember some of the places you've beenCartography
- Stops you forgetting where you've visited
Trekking
- Faster movement through the jungle
Swimming
- Faster movement through water
Basic tracking
- With some difficulty, you can track animals and peopleAdvanced tracking
- You can track animals and people who were here recentlyExpert tracking
- You can track animals and people who were here several days ago.Tracking mastery
- Tracking animals and people is nearly effortless
Sixth sense
- Sense presence of and hear spiritsPsychic recognition
- Lets you recognise active spiritsSeance
- Holding a seance can identify passive spirits
Haggling
- Be able to obtain slightly better prices from some traders
Digging
- Can dig deep holes.
Native knowledge
- Outsiders gain basic native knowledge
Triage
- Be able to tell who is most injuredFirst aid
- Heal 10 HP with a first aid kit
Animal affinity
- Lessens the chance of animals attacking
Scavenging
- Assists in finding things within certain areas
Brewing
- Increased chance of creating something drinkable
This character has indicated they have peaceful intentions and would prefer not to be killed.
This character has been idle since 2012-10-27.
Cookies are in use on this site! Essential ones allow you to login. Google Analytics cookies allow us to monitor how you use the site. Other cookies are for adverts and Facebook social features (eg Like and Login)