Home: Rakmogak
Been on the island since 2009-11-19
Died: 81 times (last time was 2020-01-17 19:59 at the hands of Sam Bellamy, killed by a cutlass)
Level: 37
Class: Cannibal (native)
Primary Clan: None chosen
Underworld: https://underworld.shartak.com/?id=19435
Deadzone: http://shartak.aphlor.org/deadzone/view/19435
Description:
A tall, hairy and heavyset man with long arms. His fingers, long and thick, rest on his massive gut. His eyes make you feel uneasy, an odd combination of madness and boredom, though his determine gaze reveals he is planning something...
You notice he looks more like a beast than a man
They carry 1 plain wooden cup, 1 skull and 1 tiger tooth amulet.
Achievements:(22 total)
Areas explored: 1455 (40.1% of island)
HP Healed: 1597
Trading Points: 170
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 3318
Ritual Feasts: 286 (261 own kills)
Mentioned in 0 profile
The following extended statistics are since 1st Jan 2011.
Alcohol Brewed: 0
Alcohol Drunk: 24
Heads Collected: 37
Fruit Juiced: 126
Successful Possessions: 20
Tracks Found: 877
Fires Started: 4
Fires Extinguished: 2
Items Buried: 9
Items Found: 878
Jungle Chopped: 619
Parrots Tamed: 0 (not a pirate)
Monkeys Tamed: 0 (not a pirate)
Signposts Built: 2
Signposts Smashed: 7
Treasures Found: 0 (added 2014-07-14)
NPC kills: 271; last kill: tiger
Animals: 269
Shamans: 2
Traders: 0
Natives killed: 61; last kill: Rachel Stone
Raktam: 12
Dalpok: 12
Wiksik: 17
Rakmogak: 20
Outsiders killed: 57; last kill: Sam Bellamy
Derby: 14
Durham: 5
York: 15
Shipwreck: 23
|
NPC kills (detailed): |
Name | Kills |
large deer | 63 |
rat | 28 |
wild boar | 24 |
monkey | 21 |
parrot | 18 |
tiger | 15 |
guard dog | 14 |
zombified bat | 14 |
large stag | 12 |
bat | 12 |
zombified large deer | 10 |
zombified small deer | 7 |
zombified wild boar | 6 |
turtle | 4 |
small deer | 4 |
elephant | 3 |
silverback | 2 |
Hodrali | 2 |
ferocious shargle | 1 |
zombified parrot | 1 |
python | 1 |
zombified monkey | 1 |
rhino | 1 |
zombified elephant | 1 |
giant spider | 1 |
zombified large stag | 1 |
zombified werewolf | 1 |
elf | 1 |
goat | 1 |
bear | 1 |
|
Skills:Basic language
- Understand the smaller words of foreign languagesAdvanced language
- Better understanding of foreign languagesExpert language
- Full comprehension of foreign languagesForeign Writing
- Not only can you understand foreign languages, you can also write it well enough to be understood
Foreign Speech
- Not only can you understand foreign languages, you can also speak it well enough to be understoodPirate speech
- You can talk to pirates in their own unique dialect
Close quarter combat
- Gain 10% to hit with melee attacksAdvanced close quarter combat
- Gain 15% to hit with melee attacksBalanced Stance
- Sometimes turn a miss into a glancing blow.
Headhunting
- Take the heads of your victims as trophies or signpost decoration
Body building
- Increases melee damageStamina
- Increases max HP by 20Ritual Feasting
- Feast on your defeated enemy and steal their powerRitual Gluttony
- Feasting can now fill most of your needs from a single body
Ghostly whisper
- Allows spirits to communicateHaunting scream
- Attract other spirits and scare the livingShocking shriek
- Scare nearby living playersBanshee wail
- Frighten living players further away
Possession
- Be able to possess the bodies of the livingForceful possession
- Sometimes a stronger presence is needed to be able to possess the living
Haunting
- Allows spirits to track down and haunt their last killer.
Exploration
- Helps you remember some of the places you've beenCartography
- Stops you forgetting where you've visited
Trekking
- Faster movement through the jungle
Swimming
- Faster movement through water
Basic tracking
- With some difficulty, you can track animals and peopleAdvanced tracking
- You can track animals and people who were here recentlyExpert tracking
- You can track animals and people who were here several days ago.Tracking mastery
- Tracking animals and people is nearly effortless
Clan leadership
- Allows you to start your own clan or help lead one
Sixth sense
- Sense presence of and hear spiritsPsychic recognition
- Lets you recognise active spirits
Haggling
- Be able to obtain slightly better prices from some traders
Digging
- Can dig deep holes.
Outsider knowledge
- Natives gain basic outsider knowledge
Triage
- Be able to tell who is most injuredNatural medicine
- Heal 10 HP with healing herbs
This character has been idle since 2020-02-03.
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