Home: Dalpok
Been on the island since 2008-10-12
Died: 91 times (last time was 2021-08-07 07:23 at the hands of Dalek, killed by a heavy sword)
Level: 40
Class: Villager (native)
Primary Clan: Team Tathers
Underworld: https://underworld.shartak.com/?id=16682
Deadzone: http://shartak.aphlor.org/deadzone/view/16682
Description:
An inquisitive child, Maunder was never satisfied staying at home and tending to the daily needs of his village, Dalpok. Now he explores and wanders.
A skilled hunter, Maunder is not generally interested in small game, which do not test his skill and strength. He does not wear much, but his numerous belts, straps, pouches and packs demonstrate a penchant for alligator hide.
Although he carries weapons, he does not present an aggressive stance, even to the strange outsiders.
Carries an extra backpack bulging with strange devices. Ask, if you should need one.
They carry 1 pair of batwing earrings, 1 monkey claw charm, 1 rabbit foot charm, 1 skull, 1 wild boar tusk necklace and 1 silver skull cross.
Achievements:(48 total)
Areas explored: 5163 (142.3% of island)
HP Healed: 2940
Trading Points: 1440
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 48
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
The following extended statistics are since 1st Jan 2011.
Alcohol Brewed: 13
Alcohol Drunk: 66
Heads Collected: 7
Fruit Juiced: 745
Successful Possessions: 3
Tracks Found: 412
Fires Started: 2
Fires Extinguished: 0
Items Buried: 69
Items Found: 3735
Jungle Chopped: 3242
Parrots Tamed: 0 (not a pirate)
Monkeys Tamed: 0 (not a pirate)
Signposts Built: 6
Signposts Smashed: 1
Treasures Found: 1 (added 2014-07-14)
NPC kills: 1576; last kill: goat
Animals: 1576
Shamans: 0
Traders: 0
Natives killed: 7; last kill: The Munch
Raktam: 0
Dalpok: 0
Wiksik: 2
Rakmogak: 5
Outsiders killed: 7; last kill: FlayIII
Derby: 1
Durham: 1
York: 0
Shipwreck: 5
|
NPC kills (detailed): |
Name | Kills |
bear | 147 |
alligator | 140 |
tiger | 136 |
rat | 126 |
shargle | 124 |
wild boar | 113 |
large stag | 113 |
elephant | 110 |
zombified bat | 108 |
monkey | 76 |
goat | 55 |
giant spider | 54 |
large deer | 54 |
bat | 37 |
rhino | 35 |
small deer | 30 |
parrot | 24 |
silverback | 11 |
ferocious tiger | 9 |
turtle | 7 |
zombified parrot | 6 |
zombified large deer | 6 |
ferocious shargle | 5 |
Easter Bunny | 5 |
zombified tiger | 5 |
hungry alligator | 4 |
zombified bear | 4 |
zombified alligator | 4 |
zombified monkey | 4 |
zombified giant spider | 3 |
zombified wild boar | 3 |
man-eating alligator | 3 |
songbird | 3 |
zombified large stag | 2 |
zombified rhino | 2 |
zombified small deer | 1 |
rogue elephant | 1 |
fully-grown giant squid | 1 |
zombified goat | 1 |
zombified silverback | 1 |
zombified elephant | 1 |
hungry bear | 1 |
zombified shargle | 1 |
|
Skills:Basic language
- Understand the smaller words of foreign languagesAdvanced language
- Better understanding of foreign languagesExpert language
- Full comprehension of foreign languagesForeign Speech
- Not only can you understand foreign languages, you can also speak it well enough to be understoodPirate speech
- You can talk to pirates in their own unique dialect
Close quarter combat
- Gain 10% to hit with melee attacksAdvanced close quarter combat
- Gain 15% to hit with melee attacksBalanced Stance
- Sometimes turn a miss into a glancing blow.
Headhunting
- Take the heads of your victims as trophies or signpost decoration
Body building
- Increases melee damageStamina
- Increases max HP by 20
Ghostly whisper
- Allows spirits to communicateHaunting scream
- Attract other spirits and scare the livingShocking shriek
- Scare nearby living playersBanshee wail
- Frighten living players further away
Possession
- Be able to possess the bodies of the living
Haunting
- Allows spirits to track down and haunt their last killer.
Exploration
- Helps you remember some of the places you've beenCartography
- Stops you forgetting where you've visited
Trekking
- Faster movement through the jungle
Swimming
- Faster movement through water
Survival - Firecraft
- Knowledge of how to create, control and use fires
Basic tracking
- With some difficulty, you can track animals and peopleAdvanced tracking
- You can track animals and people who were here recentlyExpert tracking
- You can track animals and people who were here several days ago.Tracking mastery
- Tracking animals and people is nearly effortless
Sixth sense
- Sense presence of and hear spiritsPsychic recognition
- Lets you recognise active spiritsSeance
- Holding a seance can identify passive spirits
Haggling
- Be able to obtain slightly better prices from some traders
Digging
- Can dig deep holes.
Faith
- Belief in the spirits of the ancestors increase charm effects.
Agriculture
- Gives you a better chance of getting things to grow
Outsider knowledge
- Natives gain basic outsider knowledge
Triage
- Be able to tell who is most injuredNatural medicine
- Heal 10 HP with healing herbs
Basic Blowpipe Use
- Enables you to use a blowpipe more efficiently
Animal affinity
- Lessens the chance of animals attacking
Scavenging
- Assists in finding things within certain areas
Brewing
- Increased chance of creating something drinkable
This character has indicated they have peaceful intentions and would prefer not to be killed.
This character has been idle since 2021-08-06.
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